NIS America’s Judith Pi Reveals Details On Ys VIII: Lacrimosa of Dana For Nintendo Switch [DEVELOPMENT IMAGES]

 

Associate Product Marketing Manager at NIS America, Inc. has spoken in online interview revealing therein interesting information specific to Ys VIII: Lacrimosa of Dana incoming to Nintendo Switch! Ys is a Japanese computer and console role-playing video game series, and Nihon Falcom corporation’s flagship franchise. It started on the NEC PC-8801 in 1987, created by Masaya Hashimoto (director, programmer, designer) and Tomoyoshi Miyazaki (scenario writer). In terms of the number of game releases, Ys is second only to Final Fantasy as the largest eastern role-playing game franchise. Ys is particularly popular in Japan and Korea.

 

Hi! My name is Judith and I’m currently an Associate Product Marketing Manager at NIS America. I am in charge of all aspects of social media marketing for this title. Ys is an action RPG series that centers around Adol Christin (besides Ys Origins). He’s an adventurer who travels the world (usually with his companion Dogi). The Ys series gameplay has evolved a lot over the past 30 years, with several different styles, but all the games feature fast, addictive gameplay and Ys VIII: Lacrimosa of DANA is no exception! We are aiming for the highest quality possible in all aspects. We anticipate a mid-summer launch. Many Nintendo Switch gamers have compared Ys VIII to the Monster Hunter and Xenoblade series. Also of note is that this is the first time an Ys game has been brought over to a Nintendo home console since Ys III: Wanderers from Ys was launched on the SNES. We believe that the revised localization of Ys VIII better captures the essence of the Japanese language version. That said, language and culture are deeply intertwined and not everything can translate 100% from one language to another; in those cases, we have made sure that the essence of the original is preserved. Please stay tuned for more details specific to the Switch version of this game. As the social media manager, I would like to say a HUGE thank you to all of our supporters who take the time out of their day to talk to us via our social channels like Twitter, Facebook, and Instagram. It makes me so happy to be able to personally see what everyone has to say, the good and the bad, things we can improve on, and things you are all excited for. Nothing makes me happier than being online and getting to know you all through our games. “

 

 

Kaet Must Die! Nintendo Switch Announced & Detailed [FOOTAGE]

 

Independent developer Strength in Numbers Studios is proud to announce that Kaet Must Die! will be ready to make players around the world scream, when the scariest and hardest new game on Steam launches on April 5, 2018, with Nintendo Switch™ and Microsoft® Xbox One versions soon to follow. Players can get a taste of the uncompromising challenge of Kaet Must Die! at this year’s Game Developer’s Conference (GDC), as Strength in Numbers will be on-hand and available for playable demos, live streams and developer interviews at GDC Booth Number PL 4255.

Designed to be the most brutal, unforgiving game ever made with plenty of jump scares and unlimited deaths thrown in for good measure, Kaet Must Die! is a first-person, horror puzzle game that finds players taking on the role of Kaetheran, a powerful psionicist who has woken up alone in a dark sewer. Stripped of her powers, and surrounded by an army of unholy creatures who have one mission – to kill her – players must help Kaetheran survive through exploration and deciphering clues to solve puzzles, gain new abilities, and unravel the mystery as to why literally everyone and everything wants her to die.

Available to play publicly for the first time at the Games Developers Conference in San Francisco from March 21 through March 23, Kaet Must Die! will be ready to accept all who think they can avoid the constant threat of death. In the meantime, all are welcome to try their hand at the Kaet Must Die! demo on Steam, featuring an early build of the title’s first level.

“Be prepared to die. A lot,” says Strength in Numbers CEO, Scott Rescheke. “Kaet Must Die! was designed to punish players with its over-the-top difficulty and to appeal to those hungry for a true challenge. We’re looking forward to seeing lots of games journalists die, and die again when we show off the game at this year’s GDC.”

 

 

You are Kaetheran, an extremely powerful psionicist with a flair for cyberpunk style. You have awoken in a dank-AF sewer without your mind powers. You must figure out how to escape the sewer without losing your life while the blood witch Annalinnia tries to make you insane.

Kaet Must Die! INCLUDED FEATURES

Brutal Difficulty Expect to die. A lot. Kaet Must Die! finds players exploring hostile environments filled with enemies around every corner who can kill you with a single to: Turn up the volume and turn down the lights. Kaet Must Die! will make players jump from their seats as they follow cryptic clues and unravel the mystery as to why everyone wants to kill you

– True Horror Turn up the volume and turn down the lights. Kaet Must Die! will make players jump from their seats as they follow cryptic clues and unravel the mystery as to why everyone wants to kill you

Darkness and Insanity Time spent in the safety of the shadows will cause your insanity meter to rise, drawing the attention of the dreaded blood witch Annalinnia

Challenging Puzzles Players must pay close attention to their environment, following cryptic clues to solve the game’s many puzzles to proceed. Don’t expect any hand holding or hints

 

 SCREAM LOUDER HERE

Media Create Sales (Feb 19 – Feb 25) – NS Sales Steady, Bayo 2 (NS) Drop Less Than Anticipated [DETAILS/CHARTS]

 

(Numbers are JPN Only)

In this the 52nd week of the NS on the market the NS sold 39,696 bringing LTD sales to 3,757,827 and YTD sales to 445,208. The units sold are flat from last week, unfortunate they haven’t started increasing stock levels yet, but at least the drops have come to an end (for now at least). About a year on the market now, just a few more days.

Bayonetta 2 (NS) saw sales drop -43% this week to 5,443 for a total of 14,975. This gives a bit of hope for the legs of the NS version of Bayonetta 2 as the Wii U version had a drop of -82%, dropping from a much better first week total of 38,828 all the way down to 6,970

 

NINTENDO 3DS FIRST TO SURPASS 5M

In addition, the NDS has finally caught back up with the NS and will almost certainly stay ahead for the foreseeable future.

 

Media Create Software

01./01. [PS4] Monster Hunter: World # (Capcom) {2018.01.26} (¥8.980) – 53.982 / 1.890.273 (-37%)
02./00. [PS4] Girls und Panzer: Dream Tank Match # (Bandai Namco Games) {2018.02.22} (¥7.600) – 46.411 / NEW
03./00. [PS4] Metal Gear Survive (Konami) {2018.02.21} (¥4.980) – 31.359 / NEW
04./00. [PS4] Senran Kagura Burst Re:Newal # (Marvelous) {2018.02.22} (¥6.980) – 24.118 / NEW
05./03. [NSW] Splatoon 2 # (Nintendo) {2017.07.21} (¥5.980) – 19.501 / 2.062.345 (-11%)
06./06. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} (¥5.980) – 17.259 / 1.363.646 (-10%)
07./12. [NSW] The Legend of Zelda: Breath of the Wild # (Nintendo) {2017.03.03} (¥6.980) – 12.252 / 883.780 (+4%)
08./11. [NSW] Super Mario Odyssey # (Nintendo) {2017.10.27} (¥5.980) – 11.639 / 1.626.145 (-8%)
09./05. [PS4] Dynasty Warriors 9 # (Koei Tecmo) {2018.02.08} (¥7.800) – 8.959 / 147.634 (-58%)
10./00. [PSV] Harukanaru Toki no Naka de Ultimate # (Koei Tecmo) {2018.02.22} (¥6.800) – 8.833 / NEW
11./10. [NSW] Mario + Rabbids: Kingdom Battle (Nintendo) {2018.01.18} (¥5.980) – 8.634 / 151.225 (-32%)
12./15. [3DS] Pokemon Ultra Sun / Ultra Moon (Pokemon Co.) {2017.11.17} (¥4.980) – 8.614 / 1.566.656 (-8%)
13./09. [PS4] Sword Art Online: Fatal Bullet # (Bandai Namco Games) {2018.02.08} (¥8.200) – 6.027 / 94.631 (-54%)
14./14. [NSW] Bayonetta 2 (Nintendo) {2018.02.17} (¥5.980) – 5.443 / 14.975 (-43%)
15./02. [PS4] Seiken Densetsu 2: Secret of Mana # (Square Enix) {2018.02.15} (¥4.800) – 5.336 / 41.378 (-85%)
16./00. [PSV] Tokimeki Restaurant: Project Tristars # (Koei Tecmo) {2018.02.22} (¥6.800) – 4.319 / NEW
17./18. [3DS] Mario Party: The Top 100 (Nintendo) {2017.12.28} (¥4.980) – 4.271 / 165.894 (-27%)
18./20. [NSW] 1-2-Switch (Nintendo) {2017.03.03} (¥4.980) – 4.215 / 403.972 (+1%)
19./17. [PS4] Dragon Ball FighterZ (Bandai Namco Games) {2018.02.01} (¥7.600) – 3.992 / 92.935 (-33%)
20./50. [PS4] Star Wars: Battlefront II # (Electronic Arts) {2017.11.17} (¥7.800) – 3.898 / 89.486

 

Media Create Hardware

 

3DS by model (last week):
New 2DS LL – 6,693 (5,778)
New 3DS LL – 3,693 (3,424)
2DS – 850 (959)

PS4 by model (last week):
PlayStation 4 – 29,392 (41,496)
PlayStation 4 Pro – 5,383 (8,006)

 

Media Create week 52 sales comparison (LTD)

NS: 39,696 (3,757,827)
Wii: 54,362 (3,870,665)
3DS: 94,667 (5,026,622)
Wii U: 28,518 (1,219,474)
PSV: 11,039 (1,074,621)
PS4: 21,381 (1,118,805)
NDS: 132,012 (3,774,084)
PSP: 92,121 (2,228,797)
PS3: 17,434 (1,246,201)

 

 

 

TYVM TechnoHobbit

EuroGamer CONFIRMS Ex Star Wars 1313 Developers Working On Metroid Prime 4 [UPDATE]

EuroGamer’s Tom Phillips confirmed this morning Namco Bandai Singapore is in fact housing the project in collaboration with Sakamoto, SEE BELOW:

 

Internet rumours this week pegged Bandai Namco as being the mystery studio behind Metroid Prime 4 – something multiple sources have now confirmed to Eurogamer as being accurate. Specifically, the highly-anticipated Nintendo Switch exclusive is being developed by Bandai Namco Studios Singapore, which we understand is lead studio on the game in collaboration with Nintendo. This studio houses some former LucasArts Singapore staff who previously worked on, among other things, the ambitious cancelled Star Wars 1313.

-TOM PHILLIPS [EUROGAMER]

NEW: Sony Marvel Universe VENOM 2018 First Official Footage [TEASER]

 

I thought Spider-Man went back to Marvel after Sony contract ended hence the name “Homecoming“, now Sony created their own “Marvel Universe“ not even associated at all with Marvel/Disney “Marvel Cinematic Universe” competing aggressive as fuck and making a Venom movie?! Wt fucking fuck. Starring Bane from DC Batman too? Damn. And they filming Black Cat movie? And Silver Sable Movie? This is fucking crazy. Spider-Man isnt apart of Marvel Cinematic Universe…. wtf. BS! Well, I thInk for sure Peter Parker won’t be in the film. Look at Tom Hardy playing Eddie Brock, old af, no way they are going to retreat the scene back to Midtown High School with Brock playing football like the last 3 Spider Man from Sony, or to college like the Marvel Spider-Man Topher Grace trilogy, this is much much further, I wouldn’t be surprised if Venom has left Midtown Manhattan altogether. I’m thinking this movie takes place after Peter Parker is married to Mary Watson when Eddie Brock became vigilante antihero but was separated from the Symbiote and imprisoned onRykers Island. and Venom came back for Eddie and got him out I think that’s exactly where this movie starts somewhere around there. That’s when Venom first makes Cletus Kasady into Carnage on the side, it’s smartest time to illustrate, that’s when Eddie Brock broken out jail, and his wife kills herself and he goes into that deep depression and gives up on vendetta again against Spider Man for her love, and that’s why Peter Parker won’t be in movie I think. Since Sony is making a Black Cat movie too, I’m going to guess Ghost Rider is in this Venom movie he has to be if Black Cat movie is following Venom movie and Sony owns Ghost Rider that means Mophisto in Hell is here in Venom too. So maybe Eddie Brock is wanting to bring her back. Maybe Eddie tries to make a deal to cure his cancer diseased body so he isn’t dying so Venom Symbiote doesn’t leave.

 

 

This could actually be really bad ass. Why? Because Marvel is making Avenger movies, and Spider Man is at Sony and won’t be in the Avengers for long haul. Seeing what characters Sony is branding as leads starting this, and knowing Venom, like I do, Flash Thompson was in last 3 Sony Spider Man movies sooooo ya I smell Anti Venom coming. Sony is maneuvering very intelligently to likely create move with the “Dark Avengers“ with Spider-Man, against Marvels own Avengers. Normon Osborne is alive in Sony’s Spider-Man still, not in Marvels, and the Green Goblin is the perfect villain for Venom ignoring Carnage. Considering Venom weakness is heat and sonic forces the GG uses both of these with pumpkin bombs and explosives, and his range is on par with Venoms tendrils, Venom can get as high as Goblins Glider, Goblin is long range and Venom is close, you can’t have the Dark Avengers without Norman Osborne, Venom and Wolverine, all are now fucking dead and killed off in Marvel Spider-Man/XMen movies. Wolverine isn’t a part of Marvel anymore, Hugh Jackman said he would have stayed as Wolverine if so, and he didn’t. Whats kind of crazy is Hugh Jackman picked Tom Hardy as the new Wolverine and now Tom Hardy is Venom. This is really cool,and really sad for Marvel if I’m right about leading to Dark Avengers.

.

Licensing Source Book Europe Leaks Crash Bandicoot Trilogy Switch Port [DETAILS]

 

 

DHX’s 2018 Spring Licensing Source Book Europe published an outline set forth by Activision pacing a 5 year development focus on the series carrying the IP to other consoles through the year 2022. See Below:

 

 

It might seem strange seeing Crash Bandicoot focusing on a rival of Sony platforms rather than continued effort on the platform in which it came since now porting over Nintendo Switch. It should be interpreted easily as the wisest target audience to penetrate with the series as the demographic seems more fitting and encourages greater revenue as result. Sony has never held any first party rights to the series itself despite how aggressive the mascot marketing appeared to consumers in past generations. While Insomniac developed Spyro, Naughty Dog developed Crash, and Universal Interactive Studios published both IP licensed at Sony. The IP became property of Vivendi following their purchase of UIS, and Activision has since acquired Vivendi and thus now controls where to focus the series moving forward.

 

 

SOURCE

 

REPORT: Retro Studios E32018 Horror Game Leaker Is Imposter [DETAILS]

 

Enthusiasts may remember user who leaked Mario Odyssey and various internal information 1 year ago and now seemingly this year upon it anniversary it would appear the account has returned to us with additional insight to Nintendo’s Entertainment Expo floor plans. Upon closer inspection evidence uncovers subtle clone in registration putting an end to this otherwise wishful prospect.

 

REAL JAN 2017

vs

 

FAKE FEB 2018

 

 

 

 

 

Feb13/ DESIGN SYSTEMS VIRTUAL SUMMIT 2018 [PORTAL]

 

[NEW]

FEBRUARY 13 —16

Webinars published by Atlassian/Salesforce, bring in familiar DICE Summit face from IBM, Airbnb, GE, LinkedIn and more from 15 speakers. 2018s Digital Systems education Summit patron subject to range of criteria it’s previewed you’ll learn how to assemble a design systems team and technology stack. How to identify and resolve design inconsistencies. Where design systems should be consistent or flexible and how to adapt tools and technology to balance both. How to avoid vague design principles. How to sustain consistency across products and interface targets (Android, iOS, VR, or even Natural Language interfaces). How to build a design systems backlog, governance model, and ROI tracking. How to unify design with code. How to close knowledge gaps between designers and developers. How to sell a design system to designers, engineers, and stakeholders.

 

OFFICIAL PORTAL DSVS2018 HERE

Registration, Timescan, Presentation (Features & Speaker Background)